globalLoadedIfps = {
    [1] = { friendlyName = "PARKOUR", blockName = "parkour", path = "Animations/parkour.ifp", animations = { 'BckHndSpingBTuck', 'BckHndSping','CartWheel','FrntHndSpring','HandPlant' } },
    [2] = { friendlyName = "ASSASSIN'S CREED", blockName = "assassin_creed", path = "Animations/Assassins_creed_ped.ifp", animations = { 'abseil', 'ARRESTgun', 'ATM', 'BIKE_elbowL', 'BIKE_elbowR', 'BIKE_fallR', 'BIKE_fall_off', 'BIKE_pickupL', 'BIKE_pickupR', 'BIKE_pullupL', 'BIKE_pullupR', 'bomber', 'CAR_alignHI_LHS', 'CAR_alignHI_RHS', 'CAR_align_LHS', 'CAR_align_RHS', 'CAR_closedoorL_LHS', 'CAR_closedoorL_RHS', 'CAR_closedoor_LHS', 'CAR_closedoor_RHS', 'CAR_close_LHS', 'CAR_close_RHS', 'CAR_crawloutRHS', 'CAR_dead_LHS', 'CAR_dead_RHS', 'CAR_doorlocked_LHS', 'CAR_doorlocked_RHS', 'CAR_fallout_LHS', 'CAR_fallout_RHS', 'CAR_getinL_LHS', 'CAR_getinL_RHS', 'CAR_getin_LHS', 'CAR_getin_RHS', 'CAR_getoutL_LHS', 'CAR_getoutL_RHS', 'CAR_getout_LHS', 'CAR_getout_RHS', 'car_hookertalk', 'CAR_jackedLHS', 'CAR_jackedRHS', 'CAR_jumpin_LHS', 'CAR_LB', 'CAR_LB_pro', 'CAR_LB_weak', 'CAR_LjackedLHS', 'CAR_LjackedRHS', 'CAR_Lshuffle_RHS', 'CAR_Lsit', 'CAR_open_LHS', 'CAR_open_RHS', 'CAR_pulloutL_LHS', 'CAR_pulloutL_RHS', 'CAR_pullout_LHS', 'CAR_pullout_RHS', 'CAR_Qjacked', 'CAR_rolldoor', 'CAR_rolldoorLO', 'CAR_rollout_LHS', 'CAR_rollout_RHS', 'CAR_shuffle_RHS', 'CAR_sit', 'CAR_sitp', 'CAR_sitpLO', 'CAR_sit_pro', 'CAR_sit_weak', 'CAR_tune_radio', 'CLIMB_idle', 'CLIMB_jump', 'CLIMB_jump2fall', 'CLIMB_jump_B', 'CLIMB_Pull', 'CLIMB_Stand', 'CLIMB_Stand_finish', 'cower', 'Crouch_Roll_L', 'Crouch_Roll_R', 'DAM_armL_frmBK', 'DAM_armL_frmFT', 'DAM_armL_frmLT', 'DAM_armR_frmBK', 'DAM_armR_frmFT', 'DAM_armR_frmRT', 'DAM_LegL_frmBK', 'DAM_LegL_frmFT', 'DAM_LegL_frmLT', 'DAM_LegR_frmBK', 'DAM_LegR_frmFT', 'DAM_LegR_frmRT', 'DAM_stomach_frmBK', 'DAM_stomach_frmFT', 'DAM_stomach_frmLT', 'DAM_stomach_frmRT', 'DOOR_LHinge_O', 'DOOR_RHinge_O', 'DrivebyL_L', 'DrivebyL_R', 'Driveby_L', 'Driveby_R', 'DRIVE_BOAT', 'DRIVE_BOAT_back', 'DRIVE_BOAT_L', 'DRIVE_BOAT_R', 'Drive_L', 'Drive_LO_l', 'Drive_LO_R', 'Drive_L_pro', 'Drive_L_pro_slow', 'Drive_L_slow', 'Drive_L_weak', 'Drive_L_weak_slow', 'Drive_R', 'Drive_R_pro', 'Drive_R_pro_slow', 'Drive_R_slow', 'Drive_R_weak', 'Drive_R_weak_slow', 'Drive_truck', 'DRIVE_truck_back', 'DRIVE_truck_L', 'DRIVE_truck_R', 'Drown', 'DUCK_cower', 'endchat_01', 'endchat_02', 'endchat_03', 'EV_dive', 'EV_step', 'facanger', 'facgum', 'facsurp', 'facsurpm', 'factalk', 'facurios', 'FALL_back', 'FALL_collapse', 'FALL_fall', 'FALL_front', 'FALL_glide', 'FALL_land', 'FALL_skyDive', 'Fight2Idle', 'FightA_1', 'FightA_2', 'FightA_3', 'FightA_block', 'FightA_G', 'FightA_M', 'FIGHTIDLE', 'FightShB', 'FightShF', 'FightSh_BWD', 'FightSh_FWD', 'FightSh_Left', 'FightSh_Right', 'flee_lkaround_01', 'FLOOR_hit', 'FLOOR_hit_f', 'fucku', 'gang_gunstand', 'gas_cwr', 'getup', 'getup_front', 'gum_eat', 'GunCrouchBwd', 'GunCrouchFwd', 'GunMove_BWD', 'GunMove_FWD', 'GunMove_L', 'GunMove_R', 'Gun_2_IDLE', 'GUN_BUTT', 'GUN_BUTT_crouch', 'Gun_stand', 'handscower', 'handsup', 'HitA_1', 'HitA_2', 'HitA_3', 'HIT_back', 'HIT_behind', 'HIT_front', 'HIT_GUN_BUTT', 'HIT_L', 'HIT_R', 'HIT_walk', 'HIT_wall', 'Idlestance_fat', 'idlestance_old', 'IDLE_armed', 'IDLE_chat', 'IDLE_csaw', 'Idle_Gang1', 'IDLE_HBHB', 'IDLE_ROCKET', 'IDLE_stance', 'IDLE_taxi', 'IDLE_tired', 'Jetpack_Idle', 'JOG_femaleA', 'JOG_maleA', 'JUMP_glide', 'JUMP_land', 'JUMP_launch', 'JUMP_launch_R', 'KART_drive', 'KART_L', 'KART_LB', 'KART_R', 'KD_left', 'KD_right', 'KO_shot_face', 'KO_shot_front', 'KO_shot_stom', 'KO_skid_back', 'KO_skid_front', 'KO_spin_L', 'KO_spin_R', 'pass_Smoke_in_car', 'phone_in', 'phone_out', 'phone_talk', 'Player_Sneak', 'Player_Sneak_walkstart', 'roadcross', 'roadcross_female', 'roadcross_gang', 'roadcross_old', 'run_1armed', 'run_armed', 'run_civi', 'run_csaw', 'run_fat', 'run_fatold', 'run_gang1', 'run_left', 'run_old', 'run_player', 'run_right', 'run_rocket', 'Run_stop', 'Run_stopR', 'Run_Wuzi', 'SEAT_down', 'SEAT_idle', 'SEAT_up', 'SHOT_leftP', 'SHOT_partial', 'SHOT_partial_B', 'SHOT_rightP', 'Shove_Partial', 'Smoke_in_car', 'sprint_civi', 'sprint_panic', 'Sprint_Wuzi', 'swat_run', 'Swim_Tread', 'Tap_hand', 'Tap_handP', 'turn_180', 'Turn_L', 'Turn_R', 'WALK_armed', 'WALK_civi', 'WALK_csaw', 'Walk_DoorPartial', 'WALK_drunk', 'WALK_fat', 'WALK_fatold', 'WALK_gang1', 'WALK_gang2', 'WALK_old', 'WALK_player', 'WALK_rocket', 'WALK_shuffle', 'WALK_start', 'WALK_start_armed', 'WALK_start_csaw', 'WALK_start_rocket', 'Walk_Wuzi', 'WEAPON_crouch', 'woman_idlestance', 'woman_run', 'WOMAN_runbusy', 'WOMAN_runfatold', 'woman_runpanic', 'WOMAN_runsexy', 'WOMAN_walkbusy', 'WOMAN_walkfatold', 'WOMAN_walknorm', 'WOMAN_walkold', 'WOMAN_walkpro', 'WOMAN_walksexy', 'WOMAN_walkshop', 'XPRESSscratch' } },
    [3] = { friendlyName = "ZOMBIE", blockName = "zombie", path = "Animations/zombie_ped.ifp", animations = { 'abseil', 'ARRESTgun', 'ATM', 'BIKE_elbowL', 'BIKE_elbowR', 'BIKE_fallR', 'BIKE_fall_off', 'BIKE_pickupL', 'BIKE_pickupR', 'BIKE_pullupL', 'BIKE_pullupR', 'bomber', 'CAR_alignHI_LHS', 'CAR_alignHI_RHS', 'CAR_align_LHS', 'CAR_align_RHS', 'CAR_closedoorL_LHS', 'CAR_closedoorL_RHS', 'CAR_closedoor_LHS', 'CAR_closedoor_RHS', 'CAR_close_LHS', 'CAR_close_RHS', 'CAR_crawloutRHS', 'CAR_dead_LHS', 'CAR_dead_RHS', 'CAR_doorlocked_LHS', 'CAR_doorlocked_RHS', 'CAR_fallout_LHS', 'CAR_fallout_RHS', 'CAR_getinL_LHS', 'CAR_getinL_RHS', 'CAR_getin_LHS', 'CAR_getin_RHS', 'CAR_getoutL_LHS', 'CAR_getoutL_RHS', 'CAR_getout_LHS', 'CAR_getout_RHS', 'car_hookertalk', 'CAR_jackedLHS', 'CAR_jackedRHS', 'CAR_jumpin_LHS', 'CAR_LB', 'CAR_LB_pro', 'CAR_LB_weak', 'CAR_LjackedLHS', 'CAR_LjackedRHS', 'CAR_Lshuffle_RHS', 'CAR_Lsit', 'CAR_open_LHS', 'CAR_open_RHS', 'CAR_pulloutL_LHS', 'CAR_pulloutL_RHS', 'CAR_pullout_LHS', 'CAR_pullout_RHS', 'CAR_Qjacked', 'CAR_rolldoor', 'CAR_rolldoorLO', 'CAR_rollout_LHS', 'CAR_rollout_RHS', 'CAR_shuffle_RHS', 'CAR_sit', 'CAR_sitp', 'CAR_sitpLO', 'CAR_sit_pro', 'CAR_sit_weak', 'CAR_tune_radio', 'CLIMB_idle', 'CLIMB_jump', 'CLIMB_jump2fall', 'CLIMB_jump_B', 'CLIMB_Pull', 'CLIMB_Stand', 'CLIMB_Stand_finish', 'cower', 'Crouch_Roll_L', 'Crouch_Roll_R', 'DAM_armL_frmBK', 'DAM_armL_frmFT', 'DAM_armL_frmLT', 'DAM_armR_frmBK', 'DAM_armR_frmFT', 'DAM_armR_frmRT', 'DAM_LegL_frmBK', 'DAM_LegL_frmFT', 'DAM_LegL_frmLT', 'DAM_LegR_frmBK', 'DAM_LegR_frmFT', 'DAM_LegR_frmRT', 'DAM_stomach_frmBK', 'DAM_stomach_frmFT', 'DAM_stomach_frmLT', 'DAM_stomach_frmRT', 'DOOR_LHinge_O', 'DOOR_RHinge_O', 'DrivebyL_L', 'DrivebyL_R', 'Driveby_L', 'Driveby_R', 'DRIVE_BOAT', 'DRIVE_BOAT_back', 'DRIVE_BOAT_L', 'DRIVE_BOAT_R', 'Drive_L', 'Drive_LO_l', 'Drive_LO_R', 'Drive_L_pro', 'Drive_L_pro_slow', 'Drive_L_slow', 'Drive_L_weak', 'Drive_L_weak_slow', 'Drive_R', 'Drive_R_pro', 'Drive_R_pro_slow', 'Drive_R_slow', 'Drive_R_weak', 'Drive_R_weak_slow', 'Drive_truck', 'DRIVE_truck_back', 'DRIVE_truck_L', 'DRIVE_truck_R', 'Drown', 'endchat_01', 'endchat_02', 'endchat_03', 'EV_dive', 'EV_step', 'facanger', 'facgum', 'facsurp', 'facsurpm', 'factalk', 'facurios', 'FALL_back', 'FALL_collapse', 'FALL_fall', 'FALL_front', 'FALL_glide', 'FALL_land', 'FALL_skyDive', 'FightA_M', 'FightShF', 'FightSh_BWD', 'FightSh_FWD', 'FightSh_Left', 'FightSh_Right', 'flee_lkaround_01', 'FLOOR_hit', 'FLOOR_hit_f', 'fucku', 'gang_gunstand', 'gas_cwr', 'getup', 'getup_front', 'gum_eat', 'GunCrouchBwd', 'GunCrouchFwd', 'GunMove_BWD', 'GunMove_FWD', 'GunMove_L', 'GunMove_R', 'Gun_2_IDLE', 'GUN_BUTT', 'GUN_BUTT_crouch', 'Gun_stand', 'handscower', 'handsup', 'HIT_back', 'HIT_behind', 'HIT_front', 'HIT_GUN_BUTT', 'HIT_L', 'HIT_R', 'HIT_walk', 'HIT_wall', 'Idlestance_fat', 'idlestance_old', 'IDLE_armed', 'IDLE_chat', 'IDLE_csaw', 'Idle_Gang1', 'IDLE_HBHB', 'IDLE_ROCKET', 'IDLE_taxi', 'IDLE_tired', 'Jetpack_Idle', 'JOG_femaleA', 'JOG_maleA', 'JUMP_glide', 'JUMP_land', 'JUMP_launch', 'JUMP_launch_R', 'KART_drive', 'KART_L', 'KART_LB', 'KART_R', 'KD_left', 'KD_right', 'KO_shot_face', 'KO_shot_stom', 'KO_skid_back', 'KO_spin_L', 'KO_spin_R', 'pass_Smoke_in_car', 'phone_in', 'phone_out', 'phone_talk', 'Player_Sneak', 'Player_Sneak_walkstart', 'roadcross', 'roadcross_female', 'roadcross_gang', 'roadcross_old', 'run_armed', 'run_csaw', 'run_fat', 'run_fatold', 'run_gang1', 'run_left', 'run_old', 'run_right', 'run_rocket', 'Run_stop', 'Run_stopR', 'Run_Wuzi', 'SEAT_down', 'SEAT_idle', 'SEAT_up', 'SHOT_leftP', 'SHOT_partial', 'SHOT_partial_B', 'SHOT_rightP', 'Shove_Partial', 'Smoke_in_car', 'sprint_panic', 'Sprint_Wuzi', 'swat_run', 'Swim_Tread', 'Tap_hand', 'Tap_handP', 'turn_180', 'Turn_L', 'Turn_R', 'WALK_armed', 'WALK_civi', 'WALK_csaw', 'Walk_DoorPartial', 'WALK_drunk', 'WALK_fat', 'WALK_fatold', 'WALK_gang1', 'WALK_gang2', 'WALK_old', 'WALK_rocket', 'WALK_shuffle', 'WALK_start', 'WALK_start_armed', 'WALK_start_csaw', 'WALK_start_rocket', 'Walk_Wuzi', 'WEAPON_crouch', 'woman_idlestance', 'woman_run', 'WOMAN_runbusy', 'WOMAN_runfatold', 'woman_runpanic', 'WOMAN_runsexy', 'WOMAN_walkbusy', 'WOMAN_walkfatold', 'WOMAN_walknorm', 'WOMAN_walkold', 'WOMAN_walkpro', 'WOMAN_walksexy', 'WOMAN_walkshop', 'XPRESSscratch', 'asfna', 'FightA_1', 'FIGHTIDLE', 'FightA_block', 'FightA_G', 'FightShB', 'DUCK_cower', 'Fight2Idle', 'FightA_3', 'HitA_3', 'run_civi', 'KO_skid_front', 'HitA_2', 'HitA_1', 'FightA_2', 'run_1armed', 'b', 'run_player', 'sprint_civi', 'WALK_player', 'KO_shot_front', 'IDLE_stance' } },
    [4] = { friendlyName = "GTA III", blockName = "gta3", path = "Animations/gta3_ped.ifp", animations = { 'abseil' , 'ARRESTgun' , 'ATM' , 'batherdown' , 'batherscape' , 'batherup' , 'BIKE_elbowL' , 'BIKE_elbowR' , 'BIKE_fallR' , 'BIKE_fall_off' , 'BIKE_pickupL' , 'BIKE_pickupR' , 'BIKE_pullupL' , 'BIKE_pullupR' , 'bomber' , 'CAR_alignHI_LHS' , 'CAR_alignHI_RHS' , 'CAR_align_LHS' , 'CAR_align_RHS' , 'CAR_closedoorL_LHS' , 'CAR_closedoorL_RHS' , 'CAR_closedoor_LHS' , 'CAR_closedoor_RHS' , 'CAR_close_LHS' , 'CAR_close_RHS' , 'CAR_crawloutRHS' , 'CAR_doorlocked_LHS' , 'CAR_doorlocked_RHS' , 'CAR_getinL_LHS' , 'CAR_getinL_RHS' , 'CAR_getin_LHS' , 'CAR_getin_RHS' , 'CAR_getoutL_LHS' , 'CAR_getoutL_RHS' , 'CAR_getout_LHS' , 'CAR_getout_RHS' , 'car_hookertalk' , 'CAR_jackedLHS' , 'CAR_jackedRHS' , 'CAR_jumpin_LHS' , 'CAR_LB' , 'CAR_LjackedLHS' , 'CAR_LjackedRHS' , 'CAR_Lshuffle_RHS' , 'CAR_Lsit' , 'CAR_open_LHS' , 'CAR_open_RHS' , 'CAR_pulloutL_LHS' , 'CAR_pulloutL_RHS' , 'CAR_pullout_LHS' , 'CAR_pullout_RHS' , 'CAR_Qjack' , 'CAR_Qjacked' , 'CAR_rolldoor' , 'CAR_rolldoorLO' , 'CAR_rollout_LHS' , 'CAR_rollout_RHS' , 'CAR_shuffleLO' , 'CAR_shuffle_RHS' , 'CAR_sit' , 'CAR_sitp' , 'CAR_sitpLO' , 'cower' , 'DrivebyL_L' , 'DrivebyL_R' , 'Driveby_L' , 'Driveby_R' , 'DRIVE_BOAT' , 'DRIVE_BOAT_back' , 'DRIVE_BOAT_L' , 'DRIVE_BOAT_R' , 'Drive_L' , 'Drive_LO_l' , 'Drive_LO_R' , 'Drive_R' , 'Drown' , 'DUCK_down' , 'DUCK_low' , 'EV_dive' , 'EV_step' , 'FALL_back' , 'FALL_collapse' , 'FALL_fall' , 'FALL_front' , 'FALL_glide' , 'FALL_land' , 'FIGHT2IDLE' , 'FIGHTbkickL' , 'FIGHTbkickR' , 'FIGHTbodyblow' , 'FIGHTelbowL' , 'FIGHTelbowR' , 'FIGHThead' , 'FIGHTIDLE' , 'FIGHTjab' , 'FIGHTkick' , 'FIGHTknee' , 'FIGHTLhook' , 'FIGHTlngkck' , 'FIGHTppunch' , 'FIGHTpunch' , 'FIGHTrndhse' , 'FIGHTsh_back' , 'FIGHTsh_F' , 'FLOOR_hit' , 'FLOOR_hit_f' , 'fucku' , 'getup' , 'getup_front' , 'handscower' , 'handsup' , 'HIT_back' , 'HIT_behind' , 'HIT_bodyblow' , 'HIT_chest' , 'HIT_front' , 'HIT_head' , 'HIT_L' , 'HIT_R' , 'HIT_walk' , 'HIT_wall' , 'IDLE_armed' , 'IDLE_cam' , 'IDLE_chat' , 'IDLE_csaw' , 'IDLE_HBHB' , 'IDLE_ROCKET' , 'IDLE_stance' , 'IDLE_taxi' , 'IDLE_time' , 'IDLE_tired' , 'JOG_maleA' , 'JOG_maleB' , 'JUMP_glide' , 'JUMP_land' , 'JUMP_launch' , 'KD_left' , 'KD_right' , 'KICK_floor' , 'KO_shot_armL' , 'KO_shot_armR' , 'KO_shot_face' , 'KO_shot_front' , 'KO_shot_legL' , 'KO_shot_legR' , 'KO_shot_stom' , 'KO_skid_back' , 'KO_skid_front' , 'KO_spin_L' , 'KO_spin_R' , 'LIMP' , 'phone_in' , 'phone_out' , 'phone_talk' , 'pounds_A' , 'pounds_B' , 'PUNCHR' , 'RBLOCK_Cshoot' , 'roadcross' , 'run_1armed' , 'run_armed' , 'run_back' , 'run_civi' , 'run_csaw' , 'run_csaw_back' , 'run_csaw_left' , 'run_csaw_right' , 'run_fatold' , 'run_gang1' , 'run_left' , 'run_player' , 'run_right' , 'run_rocket' , 'run_rocket_back' , 'run_rocket_left' , 'run_rocket_right' , 'Run_stop' , 'Run_stopR' , 'SEAT_down' , 'SEAT_idle' , 'SEAT_rvrs' , 'SEAT_up' , 'SHOT_leftP' , 'SHOT_partial' , 'SHOT_rightP' , 'SLAPS_A' , 'SLAPS_B' , 'sprint_civi' , 'sprint_panic' , 'turn_180' , 'walkst_csaw_back' , 'walkst_csaw_left' , 'walkst_csaw_right' , 'walkst_rocket_back' , 'walkst_rocket_left' , 'walkst_rocket_right' , 'WALK_armed' , 'walk_back' , 'WALK_civi' , 'WALK_csaw' , 'walk_csaw_back' , 'walk_csaw_left' , 'walk_csaw_right' , 'WALK_fat' , 'WALK_fatold' , 'WALK_gang1' , 'WALK_gang2' , 'walk_left' , 'WALK_old' , 'WALK_player' , 'walk_right' , 'WALK_rocket' , 'walk_rocket_back' , 'walk_rocket_left' , 'walk_rocket_right' , 'WALK_shuffle' , 'WALK_start' , 'WALK_start_armed' , 'walk_start_back' , 'WALK_start_csaw' , 'walk_start_left' , 'walk_start_right' , 'WALK_start_rocket' , 'WEAPON_crouch' , 'WEAPON_throwu' , 'woman_idlestance' , 'woman_run' , 'woman_runpanic' , 'WOMAN_walkbusy' , 'WOMAN_walknorm' , 'WOMAN_walkold' , 'WOMAN_walksexy' , 'WOMAN_walkshop' , 'XPRESSscratch' } },
    [5] = { friendlyName = "GTA VC STORIES", blockName = "gtavc_stories", path = "Animations/gtavc_stories_ped.ifp", animations = { 'abseil' , 'ARRESTgun' , 'ATM' , 'batherdown' , 'batherscape' , 'batherup' , 'BIKE_elbowL' , 'BIKE_elbowR' , 'BIKE_fallR' , 'BIKE_fall_off' , 'BIKE_pickupL' , 'BIKE_pickupR' , 'BIKE_pullupL' , 'BIKE_pullupR' , 'bomber' , 'CAR_alignHI_LHS' , 'CAR_alignHI_RHS' , 'CAR_align_LHS' , 'CAR_align_RHS' , 'CAR_closedoorL_LHS' , 'CAR_closedoorL_RHS' , 'CAR_closedoor_LHS' , 'CAR_closedoor_RHS' , 'CAR_close_LHS' , 'CAR_close_RHS' , 'CAR_crawloutRHS' , 'CAR_doorlocked_LHS' , 'CAR_doorlocked_RHS' , 'CAR_getinL_LHS' , 'CAR_getinL_RHS' , 'CAR_getin_LHS' , 'CAR_getin_RHS' , 'CAR_getoutL_LHS' , 'CAR_getoutL_RHS' , 'CAR_getout_LHS' , 'CAR_getout_RHS' , 'car_hookertalk' , 'CAR_jackedLHS' , 'CAR_jackedRHS' , 'CAR_jumpin_LHS' , 'CAR_LB' , 'CAR_LjackedLHS' , 'CAR_LjackedRHS' , 'CAR_Lshuffle_RHS' , 'CAR_Lsit' , 'CAR_open_LHS' , 'CAR_open_RHS' , 'CAR_pulloutL_LHS' , 'CAR_pulloutL_RHS' , 'CAR_pullout_LHS' , 'CAR_pullout_RHS' , 'CAR_Qjack' , 'CAR_Qjacked' , 'CAR_rolldoor' , 'CAR_rolldoorLO' , 'CAR_rollout_LHS' , 'CAR_rollout_RHS' , 'CAR_shuffleLO' , 'CAR_shuffle_RHS' , 'CAR_sit' , 'CAR_sitp' , 'CAR_sitpLO' , 'cower' , 'DrivebyL_L' , 'DrivebyL_R' , 'Driveby_L' , 'Driveby_R' , 'DRIVE_BOAT' , 'DRIVE_BOAT_back' , 'DRIVE_BOAT_L' , 'DRIVE_BOAT_R' , 'Drive_L' , 'Drive_LO_l' , 'Drive_LO_R' , 'Drive_R' , 'Drown' , 'DUCK_down' , 'DUCK_low' , 'EV_dive' , 'EV_step' , 'FALL_back' , 'FALL_collapse' , 'FALL_fall' , 'FALL_front' , 'FALL_glide' , 'FALL_land' , 'FIGHT2IDLE' , 'FIGHTbkickL' , 'FIGHTbkickR' , 'FIGHTbodyblow' , 'FIGHTelbowL' , 'FIGHTelbowR' , 'FIGHThead' , 'FIGHTIDLE' , 'FIGHTjab' , 'FIGHTkick' , 'FIGHTknee' , 'FIGHTLhook' , 'FIGHTlngkck' , 'FIGHTppunch' , 'FIGHTpunch' , 'FIGHTrndhse' , 'FIGHTsh_back' , 'FIGHTsh_F' , 'FLOOR_hit' , 'FLOOR_hit_f' , 'fucku' , 'getup' , 'getup_front' , 'handscower' , 'handsup' , 'HIT_back' , 'HIT_behind' , 'HIT_bodyblow' , 'HIT_chest' , 'HIT_front' , 'HIT_head' , 'HIT_L' , 'HIT_R' , 'HIT_walk' , 'HIT_wall' , 'IDLE_armed' , 'IDLE_cam' , 'IDLE_chat' , 'IDLE_csaw' , 'IDLE_HBHB' , 'IDLE_ROCKET' , 'IDLE_stance' , 'IDLE_taxi' , 'IDLE_time' , 'IDLE_tired' , 'JOG_maleA' , 'JOG_maleB' , 'JUMP_glide' , 'JUMP_land' , 'JUMP_launch' , 'KD_left' , 'KD_right' , 'KICK_floor' , 'KO_shot_armL' , 'KO_shot_armR' , 'KO_shot_face' , 'KO_shot_front' , 'KO_shot_legL' , 'KO_shot_legR' , 'KO_shot_stom' , 'KO_skid_back' , 'KO_skid_front' , 'KO_spin_L' , 'KO_spin_R' , 'LIMP' , 'phone_in' , 'phone_out' , 'phone_talk' , 'pounds_A' , 'pounds_B' , 'PUNCHR' , 'RBLOCK_Cshoot' , 'roadcross' , 'run_1armed' , 'run_armed' , 'run_back' , 'run_civi' , 'run_csaw' , 'run_csaw_back' , 'run_csaw_left' , 'run_csaw_right' , 'run_fatold' , 'run_gang1' , 'run_left' , 'run_player' , 'run_right' , 'run_rocket' , 'run_rocket_back' , 'run_rocket_left' , 'run_rocket_right' , 'Run_stop' , 'Run_stopR' , 'SEAT_down' , 'SEAT_idle' , 'SEAT_rvrs' , 'SEAT_up' , 'SHOT_leftP' , 'SHOT_partial' , 'SHOT_rightP' , 'SLAPS_A' , 'SLAPS_B' , 'sprint_civi' , 'sprint_panic' , 'turn_180' , 'walkst_csaw_back' , 'walkst_csaw_left' , 'walkst_csaw_right' , 'walkst_rocket_back' , 'walkst_rocket_left' , 'walkst_rocket_right' , 'WALK_armed' , 'walk_back' , 'WALK_civi' , 'WALK_csaw' , 'walk_csaw_back' , 'walk_csaw_left' , 'walk_csaw_right' , 'WALK_fat' , 'WALK_fatold' , 'WALK_gang1' , 'WALK_gang2' , 'walk_left' , 'WALK_old' , 'WALK_player' , 'walk_right' , 'WALK_rocket' , 'walk_rocket_back' , 'walk_rocket_left' , 'walk_rocket_right' , 'WALK_shuffle' , 'WALK_start' , 'WALK_start_armed' , 'walk_start_back' , 'WALK_start_csaw' , 'walk_start_left' , 'walk_start_right' , 'WALK_start_rocket' , 'WEAPON_crouch' , 'WEAPON_throwu' , 'woman_idlestance' , 'woman_run' , 'woman_runpanic' , 'WOMAN_walkbusy' , 'WOMAN_walknorm' , 'WOMAN_walkold' , 'WOMAN_walksexy' , 'WOMAN_walkshop' , 'XPRESSscratch' } },
    [6] = { friendlyName = "GTA VC MODDED", blockName = "gtavc_modded", path = "Animations/gtavc_modded_ped.ifp", animations = { 'abseil' , 'ARRESTgun' , 'ATM' , 'batherdown' , 'batherscape' , 'batherup' , 'BIKE_elbowL' , 'BIKE_elbowR' , 'BIKE_fallR' , 'BIKE_fall_off' , 'BIKE_pickupL' , 'BIKE_pickupR' , 'BIKE_pullupL' , 'BIKE_pullupR' , 'bomber' , 'CAR_alignHI_LHS' , 'CAR_alignHI_RHS' , 'CAR_align_LHS' , 'CAR_align_RHS' , 'CAR_closedoorL_LHS' , 'CAR_closedoorL_RHS' , 'CAR_closedoor_LHS' , 'CAR_closedoor_RHS' , 'CAR_close_LHS' , 'CAR_close_RHS' , 'CAR_crawloutRHS' , 'CAR_doorlocked_LHS' , 'CAR_doorlocked_RHS' , 'CAR_getinL_LHS' , 'CAR_getinL_RHS' , 'CAR_getin_LHS' , 'CAR_getin_RHS' , 'CAR_getoutL_LHS' , 'CAR_getoutL_RHS' , 'CAR_getout_LHS' , 'CAR_getout_RHS' , 'car_hookertalk' , 'CAR_jackedLHS' , 'CAR_jackedRHS' , 'CAR_jumpin_LHS' , 'CAR_LB' , 'CAR_LjackedLHS' , 'CAR_LjackedRHS' , 'CAR_Lshuffle_RHS' , 'CAR_Lsit' , 'CAR_open_LHS' , 'CAR_open_RHS' , 'CAR_pulloutL_LHS' , 'CAR_pulloutL_RHS' , 'CAR_pullout_LHS' , 'CAR_pullout_RHS' , 'CAR_Qjack' , 'CAR_Qjacked' , 'CAR_rolldoor' , 'CAR_rolldoorLO' , 'CAR_rollout_LHS' , 'CAR_rollout_RHS' , 'CAR_shuffleLO' , 'CAR_shuffle_RHS' , 'CAR_sit' , 'CAR_sitp' , 'CAR_sitpLO' , 'cower' , 'DrivebyL_L' , 'DrivebyL_R' , 'Driveby_L' , 'Driveby_R' , 'DRIVE_BOAT' , 'DRIVE_BOAT_back' , 'DRIVE_BOAT_L' , 'DRIVE_BOAT_R' , 'Drive_L' , 'Drive_LO_l' , 'Drive_LO_R' , 'Drive_R' , 'Drown' , 'DUCK_down' , 'DUCK_low' , 'EV_dive' , 'EV_step' , 'FALL_back' , 'FALL_collapse' , 'FALL_fall' , 'FALL_front' , 'FALL_glide' , 'FALL_land' , 'FIGHT2IDLE' , 'FIGHTbkickL' , 'FIGHTbkickR' , 'FIGHTbodyblow' , 'FIGHTelbowL' , 'FIGHTelbowR' , 'FIGHThead' , 'FIGHTIDLE' , 'FIGHTjab' , 'FIGHTkick' , 'FIGHTknee' , 'FIGHTLhook' , 'FIGHTlngkck' , 'FIGHTppunch' , 'FIGHTpunch' , 'FIGHTrndhse' , 'FIGHTsh_back' , 'FIGHTsh_F' , 'FLOOR_hit' , 'FLOOR_hit_f' , 'fucku' , 'getup' , 'getup_front' , 'handscower' , 'handsup' , 'HIT_back' , 'HIT_behind' , 'HIT_bodyblow' , 'HIT_chest' , 'HIT_front' , 'HIT_head' , 'HIT_L' , 'HIT_R' , 'HIT_walk' , 'HIT_wall' , 'IDLE_armed' , 'IDLE_cam' , 'IDLE_chat' , 'IDLE_csaw' , 'IDLE_HBHB' , 'IDLE_ROCKET' , 'IDLE_stance' , 'IDLE_taxi' , 'IDLE_time' , 'IDLE_tired' , 'JOG_maleA' , 'JOG_maleB' , 'JUMP_glide' , 'JUMP_land' , 'JUMP_launch' , 'KD_left' , 'KD_right' , 'KICK_floor' , 'KO_shot_armL' , 'KO_shot_armR' , 'KO_shot_face' , 'KO_shot_front' , 'KO_shot_legL' , 'KO_shot_legR' , 'KO_shot_stom' , 'KO_skid_back' , 'KO_skid_front' , 'KO_spin_L' , 'KO_spin_R' , 'LIMP' , 'phone_in' , 'phone_out' , 'phone_talk' , 'pounds_A' , 'pounds_B' , 'PUNCHR' , 'RBLOCK_Cshoot' , 'roadcross' , 'run_1armed' , 'run_armed' , 'run_back' , 'run_civi' , 'run_csaw' , 'run_csaw_back' , 'run_csaw_left' , 'run_csaw_right' , 'run_fatold' , 'run_gang1' , 'run_left' , 'run_player' , 'run_right' , 'run_rocket' , 'run_rocket_back' , 'run_rocket_left' , 'run_rocket_right' , 'Run_stop' , 'Run_stopR' , 'SEAT_down' , 'SEAT_idle' , 'SEAT_rvrs' , 'SEAT_up' , 'SHOT_leftP' , 'SHOT_partial' , 'SHOT_rightP' , 'SLAPS_A' , 'SLAPS_B' , 'sprint_civi' , 'sprint_panic' , 'turn_180' , 'walkst_csaw_back' , 'walkst_csaw_left' , 'walkst_csaw_right' , 'walkst_rocket_back' , 'walkst_rocket_left' , 'walkst_rocket_right' , 'WALK_armed' , 'walk_back' , 'WALK_civi' , 'WALK_csaw' , 'walk_csaw_back' , 'walk_csaw_left' , 'walk_csaw_right' , 'WALK_fat' , 'WALK_fatold' , 'WALK_gang1' , 'WALK_gang2' , 'walk_left' , 'WALK_old' , 'WALK_player' , 'walk_right' , 'WALK_rocket' , 'walk_rocket_back' , 'walk_rocket_left' , 'walk_rocket_right' , 'WALK_shuffle' , 'WALK_start' , 'WALK_start_armed' , 'walk_start_back' , 'WALK_start_csaw' , 'walk_start_left' , 'walk_start_right' , 'WALK_start_rocket' , 'WEAPON_crouch' , 'WEAPON_throwu' , 'woman_idlestance' , 'woman_run' , 'woman_runpanic' , 'WOMAN_walkbusy' , 'WOMAN_walknorm' , 'WOMAN_walkold' , 'WOMAN_walksexy' , 'WOMAN_walkshop' , 'XPRESSscratch' } },
    [7] = { friendlyName = "GTA IV", blockName = "gtaiv", path = "Animations/gta4_ped.ifp", animations = { 'abseil' , 'ARRESTgun' , 'ATM' , 'batherdown' , 'batherscape' , 'batherup' , 'BIKE_elbowL' , 'BIKE_elbowR' , 'BIKE_fallR' , 'BIKE_fall_off' , 'BIKE_pickupL' , 'BIKE_pickupR' , 'BIKE_pullupL' , 'BIKE_pullupR' , 'bomber' , 'CAR_alignHI_LHS' , 'CAR_alignHI_RHS' , 'CAR_align_LHS' , 'CAR_align_RHS' , 'CAR_closedoorL_LHS' , 'CAR_closedoorL_RHS' , 'CAR_closedoor_LHS' , 'CAR_closedoor_RHS' , 'CAR_close_LHS' , 'CAR_close_RHS' , 'CAR_crawloutRHS' , 'CAR_doorlocked_LHS' , 'CAR_doorlocked_RHS' , 'CAR_getinL_LHS' , 'CAR_getinL_RHS' , 'CAR_getin_LHS' , 'CAR_getin_RHS' , 'CAR_getoutL_LHS' , 'CAR_getoutL_RHS' , 'CAR_getout_LHS' , 'CAR_getout_RHS' , 'car_hookertalk' , 'CAR_jackedLHS' , 'CAR_jackedRHS' , 'CAR_jumpin_LHS' , 'CAR_LB' , 'CAR_LjackedLHS' , 'CAR_LjackedRHS' , 'CAR_Lshuffle_RHS' , 'CAR_Lsit' , 'CAR_open_LHS' , 'CAR_open_RHS' , 'CAR_pulloutL_LHS' , 'CAR_pulloutL_RHS' , 'CAR_pullout_LHS' , 'CAR_pullout_RHS' , 'CAR_Qjack' , 'CAR_Qjacked' , 'CAR_rolldoor' , 'CAR_rolldoorLO' , 'CAR_rollout_LHS' , 'CAR_rollout_RHS' , 'CAR_shuffleLO' , 'CAR_shuffle_RHS' , 'CAR_sit' , 'CAR_sitp' , 'CAR_sitpLO' , 'cower' , 'DrivebyL_L' , 'DrivebyL_R' , 'Driveby_L' , 'Driveby_R' , 'DRIVE_BOAT' , 'DRIVE_BOAT_back' , 'DRIVE_BOAT_L' , 'DRIVE_BOAT_R' , 'Drive_L' , 'Drive_LO_l' , 'Drive_LO_R' , 'Drive_R' , 'Drown' , 'DUCK_down' , 'DUCK_low' , 'EV_dive' , 'EV_step' , 'FALL_back' , 'FALL_collapse' , 'FALL_fall' , 'FALL_front' , 'FALL_glide' , 'FALL_land' , 'FIGHT2IDLE' , 'FIGHTbkickL' , 'FIGHTbkickR' , 'FIGHTbodyblow' , 'FIGHTelbowL' , 'FIGHTelbowR' , 'FIGHThead' , 'FIGHTIDLE' , 'FIGHTjab' , 'FIGHTkick' , 'FIGHTknee' , 'FIGHTLhook' , 'FIGHTlngkck' , 'FIGHTppunch' , 'FIGHTpunch' , 'FIGHTrndhse' , 'FIGHTsh_back' , 'FIGHTsh_F' , 'FLOOR_hit' , 'FLOOR_hit_f' , 'fucku' , 'getup' , 'getup_front' , 'handscower' , 'handsup' , 'HIT_back' , 'HIT_behind' , 'HIT_bodyblow' , 'HIT_chest' , 'HIT_front' , 'HIT_head' , 'HIT_L' , 'HIT_R' , 'HIT_walk' , 'HIT_wall' , 'IDLE_armed' , 'IDLE_cam' , 'IDLE_chat' , 'IDLE_csaw' , 'IDLE_HBHB' , 'IDLE_ROCKET' , 'IDLE_stance' , 'IDLE_taxi' , 'IDLE_time' , 'IDLE_tired' , 'JOG_maleA' , 'JOG_maleB' , 'JUMP_glide' , 'JUMP_land' , 'JUMP_launch' , 'KD_left' , 'KD_right' , 'KICK_floor' , 'KO_shot_armL' , 'KO_shot_armR' , 'KO_shot_face' , 'KO_shot_front' , 'KO_shot_legL' , 'KO_shot_legR' , 'KO_shot_stom' , 'KO_skid_back' , 'KO_skid_front' , 'KO_spin_L' , 'KO_spin_R' , 'LIMP' , 'phone_in' , 'phone_out' , 'phone_talk' , 'pounds_A' , 'pounds_B' , 'PUNCHR' , 'RBLOCK_Cshoot' , 'roadcross' , 'run_1armed' , 'run_armed' , 'run_back' , 'run_civi' , 'run_csaw' , 'run_csaw_back' , 'run_csaw_left' , 'run_csaw_right' , 'run_fatold' , 'run_gang1' , 'run_left' , 'run_player' , 'run_right' , 'run_rocket' , 'run_rocket_back' , 'run_rocket_left' , 'run_rocket_right' , 'Run_stop' , 'Run_stopR' , 'SEAT_down' , 'SEAT_idle' , 'SEAT_rvrs' , 'SEAT_up' , 'SHOT_leftP' , 'SHOT_partial' , 'SHOT_rightP' , 'SLAPS_A' , 'SLAPS_B' , 'sprint_civi' , 'sprint_panic' , 'turn_180' , 'walkst_csaw_back' , 'walkst_csaw_left' , 'walkst_csaw_right' , 'walkst_rocket_back' , 'walkst_rocket_left' , 'walkst_rocket_right' , 'WALK_armed' , 'walk_back' , 'WALK_civi' , 'WALK_csaw' , 'walk_csaw_back' , 'walk_csaw_left' , 'walk_csaw_right' , 'WALK_fat' , 'WALK_fatold' , 'WALK_gang1' , 'WALK_gang2' , 'walk_left' , 'WALK_old' , 'WALK_player' , 'walk_right' , 'WALK_rocket' , 'walk_rocket_back' , 'walk_rocket_left' , 'walk_rocket_right' , 'WALK_shuffle' , 'WALK_start' , 'WALK_start_armed' , 'walk_start_back' , 'WALK_start_csaw' , 'walk_start_left' , 'walk_start_right' , 'WALK_start_rocket' , 'WEAPON_crouch' , 'WEAPON_throwu' , 'woman_idlestance' , 'woman_run' , 'woman_runpanic' , 'WOMAN_walkbusy' , 'WOMAN_walknorm' , 'WOMAN_walkold' , 'WOMAN_walksexy' , 'WOMAN_walkshop' , 'XPRESSscratch' } },
    [8] = { friendlyName = "GTA V", blockName = "gtav", path = "Animations/gta5_ped.ifp", animations = { 'abseil' , 'ARRESTgun' , 'ATM' , 'batherdown' , 'batherscape' , 'batherup' , 'BIKE_elbowL' , 'BIKE_elbowR' , 'BIKE_fallR' , 'BIKE_fall_off' , 'BIKE_pickupL' , 'BIKE_pickupR' , 'BIKE_pullupL' , 'BIKE_pullupR' , 'bomber' , 'CAR_alignHI_LHS' , 'CAR_alignHI_RHS' , 'CAR_align_LHS' , 'CAR_align_RHS' , 'CAR_closedoorL_LHS' , 'CAR_closedoorL_RHS' , 'CAR_closedoor_LHS' , 'CAR_closedoor_RHS' , 'CAR_close_LHS' , 'CAR_close_RHS' , 'CAR_crawloutRHS' , 'CAR_doorlocked_LHS' , 'CAR_doorlocked_RHS' , 'CAR_getinL_LHS' , 'CAR_getinL_RHS' , 'CAR_getin_LHS' , 'CAR_getin_RHS' , 'CAR_getoutL_LHS' , 'CAR_getoutL_RHS' , 'CAR_getout_LHS' , 'CAR_getout_RHS' , 'car_hookertalk' , 'CAR_jackedLHS' , 'CAR_jackedRHS' , 'CAR_jumpin_LHS' , 'CAR_LB' , 'CAR_LjackedLHS' , 'CAR_LjackedRHS' , 'CAR_Lshuffle_RHS' , 'CAR_Lsit' , 'CAR_open_LHS' , 'CAR_open_RHS' , 'CAR_pulloutL_LHS' , 'CAR_pulloutL_RHS' , 'CAR_pullout_LHS' , 'CAR_pullout_RHS' , 'CAR_Qjack' , 'CAR_Qjacked' , 'CAR_rolldoor' , 'CAR_rolldoorLO' , 'CAR_rollout_LHS' , 'CAR_rollout_RHS' , 'CAR_shuffleLO' , 'CAR_shuffle_RHS' , 'CAR_sit' , 'CAR_sitp' , 'CAR_sitpLO' , 'cower' , 'DrivebyL_L' , 'DrivebyL_R' , 'Driveby_L' , 'Driveby_R' , 'DRIVE_BOAT' , 'DRIVE_BOAT_back' , 'DRIVE_BOAT_L' , 'DRIVE_BOAT_R' , 'Drive_L' , 'Drive_LO_l' , 'Drive_LO_R' , 'Drive_R' , 'Drown' , 'DUCK_down' , 'DUCK_low' , 'EV_dive' , 'EV_step' , 'FALL_back' , 'FALL_collapse' , 'FALL_fall' , 'FALL_front' , 'FALL_glide' , 'FALL_land' , 'FIGHT2IDLE' , 'FIGHTbkickL' , 'FIGHTbkickR' , 'FIGHTbodyblow' , 'FIGHTelbowL' , 'FIGHTelbowR' , 'FIGHThead' , 'FIGHTIDLE' , 'FIGHTjab' , 'FIGHTkick' , 'FIGHTknee' , 'FIGHTLhook' , 'FIGHTlngkck' , 'FIGHTppunch' , 'FIGHTpunch' , 'FIGHTrndhse' , 'FIGHTsh_back' , 'FIGHTsh_F' , 'FLOOR_hit' , 'FLOOR_hit_f' , 'fucku' , 'getup' , 'getup_front' , 'handscower' , 'handsup' , 'HIT_back' , 'HIT_behind' , 'HIT_bodyblow' , 'HIT_chest' , 'HIT_front' , 'HIT_head' , 'HIT_L' , 'HIT_R' , 'HIT_walk' , 'HIT_wall' , 'IDLE_armed' , 'IDLE_cam' , 'IDLE_chat' , 'IDLE_csaw' , 'IDLE_HBHB' , 'IDLE_ROCKET' , 'IDLE_stance' , 'IDLE_taxi' , 'IDLE_time' , 'IDLE_tired' , 'JOG_maleA' , 'JOG_maleB' , 'JUMP_glide' , 'JUMP_land' , 'JUMP_launch' , 'KD_left' , 'KD_right' , 'KICK_floor' , 'KO_shot_armL' , 'KO_shot_armR' , 'KO_shot_face' , 'KO_shot_front' , 'KO_shot_legL' , 'KO_shot_legR' , 'KO_shot_stom' , 'KO_skid_back' , 'KO_skid_front' , 'KO_spin_L' , 'KO_spin_R' , 'LIMP' , 'phone_in' , 'phone_out' , 'phone_talk' , 'pounds_A' , 'pounds_B' , 'PUNCHR' , 'RBLOCK_Cshoot' , 'roadcross' , 'run_1armed' , 'run_armed' , 'run_back' , 'run_civi' , 'run_csaw' , 'run_csaw_back' , 'run_csaw_left' , 'run_csaw_right' , 'run_fatold' , 'run_gang1' , 'run_left' , 'run_player' , 'run_right' , 'run_rocket' , 'run_rocket_back' , 'run_rocket_left' , 'run_rocket_right' , 'Run_stop' , 'Run_stopR' , 'SEAT_down' , 'SEAT_idle' , 'SEAT_rvrs' , 'SEAT_up' , 'SHOT_leftP' , 'SHOT_partial' , 'SHOT_rightP' , 'SLAPS_A' , 'SLAPS_B' , 'sprint_civi' , 'sprint_panic' , 'turn_180' , 'walkst_csaw_back' , 'walkst_csaw_left' , 'walkst_csaw_right' , 'walkst_rocket_back' , 'walkst_rocket_left' , 'walkst_rocket_right' , 'WALK_armed' , 'walk_back' , 'WALK_civi' , 'WALK_csaw' , 'walk_csaw_back' , 'walk_csaw_left' , 'walk_csaw_right' , 'WALK_fat' , 'WALK_fatold' , 'WALK_gang1' , 'WALK_gang2' , 'walk_left' , 'WALK_old' , 'WALK_player' , 'walk_right' , 'WALK_rocket' , 'walk_rocket_back' , 'walk_rocket_left' , 'walk_rocket_right' , 'WALK_shuffle' , 'WALK_start' , 'WALK_start_armed' , 'walk_start_back' , 'WALK_start_csaw' , 'walk_start_left' , 'walk_start_right' , 'WALK_start_rocket' , 'WEAPON_crouch' , 'WEAPON_throwu' , 'woman_idlestance' , 'woman_run' , 'woman_runpanic' , 'WOMAN_walkbusy' , 'WOMAN_walknorm' , 'WOMAN_walkold' , 'WOMAN_walksexy' , 'WOMAN_walkshop' , 'XPRESSscratch' } },
    [9] = { friendlyName = "360 DAB", blockName = "dab", path = "Animations/StandingWebsterAerialBack360.ifp", animations = { 'weapon_crouch' } }
}

globalReplaceableIfpsIndices = {
    2, 4, 5, 6, 7, 8
}


globalPedAnimationBlock = {
    -- Complete list of all animations in ped block, it is the default block
    -- in gta sa 
    animations = {
        "abseil","arrestgun","atm","bike_elbowl","bike_elbowr","bike_fallr","bike_fall_off","bike_pickupl","bike_pickupr",
        "bike_pullupl","bike_pullupr","bomber","car_alignhi_lhs","car_alignhi_rhs","car_align_lhs","car_align_rhs","car_closedoorl_lhs",
        "car_closedoorl_rhs","car_closedoor_lhs","car_closedoor_rhs","car_close_lhs","car_close_rhs","car_crawloutrhs","car_dead_lhs","car_dead_rhs",
        "car_doorlocked_lhs","car_doorlocked_rhs","car_fallout_lhs","car_fallout_rhs","car_getinl_lhs","car_getinl_rhs","car_getin_lhs","car_getin_rhs",
        "car_getoutl_lhs","car_getoutl_rhs","car_getout_lhs","car_getout_rhs","car_hookertalk","car_jackedlhs","car_jackedrhs","car_jumpin_lhs",
        "car_lb","car_lb_pro","car_lb_weak","car_ljackedlhs","car_ljackedrhs","car_lshuffle_rhs","car_lsit","car_open_lhs","car_open_rhs",
        "car_pulloutl_lhs","car_pulloutl_rhs","car_pullout_lhs","car_pullout_rhs","car_qjacked","car_rolldoor","car_rolldoorlo","car_rollout_lhs",
        "car_rollout_rhs","car_shuffle_rhs","car_sit","car_sitp","car_sitplo","car_sit_pro","car_sit_weak","car_tune_radio","climb_idle","climb_jump",
        "climb_jump2fall","climb_jump_b","climb_pull","climb_stand","climb_stand_finish","cower","crouch_roll_l","crouch_roll_r","dam_arml_frmbk",
        "dam_arml_frmft","dam_arml_frmlt","dam_armr_frmbk","dam_armr_frmft","dam_armr_frmrt","dam_legl_frmbk","dam_legl_frmft","dam_legl_frmlt","dam_legr_frmbk",
        "dam_legr_frmft","dam_legr_frmrt","dam_stomach_frmbk","dam_stomach_frmft","dam_stomach_frmlt","dam_stomach_frmrt","door_lhinge_o","door_rhinge_o",
        "drivebyl_l","drivebyl_r","driveby_l","driveby_r","drive_boat","drive_boat_back","drive_boat_l","drive_boat_r","drive_l","drive_lo_l","drive_lo_r",
        "drive_l_pro","drive_l_pro_slow","drive_l_slow","drive_l_weak","drive_l_weak_slow","drive_r","drive_r_pro","drive_r_pro_slow","drive_r_slow","drive_r_weak",
        "drive_r_weak_slow","drive_truck","drive_truck_back","drive_truck_l","drive_truck_r","drown","duck_cower","endchat_01","endchat_02","endchat_03",
        "ev_dive","ev_step","facanger","facgum","facsurp","facsurpm","factalk","facurios","fall_back","fall_collapse","fall_fall","fall_front","fall_glide",
        "fall_land","fall_skydive","fight2idle","fighta_1","fighta_2","fighta_3","fighta_block","fighta_g","fighta_m","fightidle","fightshb","fightshf",
        "fightsh_bwd","fightsh_fwd","fightsh_left","fightsh_right","flee_lkaround_01","floor_hit","floor_hit_f","fucku","gang_gunstand","gas_cwr","getup",
        "getup_front","gum_eat","guncrouchbwd","guncrouchfwd","gunmove_bwd","gunmove_fwd","gunmove_l","gunmove_r","gun_2_idle","gun_butt","gun_butt_crouch",
        "gun_stand","handscower","handsup","hita_1","hita_2","hita_3","hit_back","hit_behind","hit_front","hit_gun_butt","hit_l","hit_r","hit_walk","hit_wall",
        "idlestance_fat","idlestance_old","idle_armed","idle_chat","idle_csaw","idle_gang1","idle_hbhb","idle_rocket","idle_stance","idle_taxi","idle_tired",
        "jetpack_idle","jog_femalea","jog_malea","jump_glide","jump_land","jump_launch","jump_launch_r","kart_drive","kart_l","kart_lb","kart_r","kd_left",
        "kd_right","ko_shot_face","ko_shot_front","ko_shot_stom","ko_skid_back","ko_skid_front","ko_spin_l","ko_spin_r","pass_smoke_in_car","phone_in","phone_out",
        "phone_talk","player_sneak","player_sneak_walkstart","roadcross","roadcross_female","roadcross_gang","roadcross_old","run_1armed","run_armed",
        "run_civi","run_csaw","run_fat","run_fatold","run_gang1","run_left","run_old","run_player","run_right","run_rocket","run_stop","run_stopr",
        "run_wuzi","seat_down","seat_idle","seat_up","shot_leftp","shot_partial","shot_partial_b","shot_rightp","shove_partial","smoke_in_car",
        "sprint_civi","sprint_panic","sprint_wuzi","swat_run","swim_tread","tap_hand","tap_handp","turn_180","turn_l","turn_r","walk_armed","walk_civi",
        "walk_csaw","walk_doorpartial","walk_drunk","walk_fat","walk_fatold","walk_gang1","walk_gang2","walk_old","walk_player","walk_rocket","walk_shuffle",
        "walk_start","walk_start_armed","walk_start_csaw","walk_start_rocket","walk_wuzi","weapon_crouch","woman_idlestance","woman_run","woman_runbusy",
        "woman_runfatold","woman_runpanic","woman_runsexy","woman_walkbusy","woman_walkfatold","woman_walknorm","woman_walkold","woman_walkpro","woman_walksexy",
        "woman_walkshop","xpressscratch"
    },

    -- We will use this for checking whether animation is partial or not for ped block
    -- if it is, we won't replace it. Partial animations can be played using setPedAnimation.
    partialAnimations = {
        ["CAR_alignHI_LHS"] = true,
        ["CAR_alignHI_RHS"] = true,
        ["DAM_armL_frmFT"] = true,
        ["endchat_01"] = true,
        ["endchat_02"] = true,
        ["endchat_03"] = true,
        ["facanger"] = true,
        ["facgum"] = true,
        ["facsurp"] = true,
        ["facsurpm"] = true,
        ["factalk"] = true,
        ["facurios"] = true,
        ["FightA_M"] = true,
        ["FightA_block"] = true,
        ["flee_lkaround_01"] = true,
        ["handscower"] = true,
        ["HIT_walk"] = true,
        ["IDLE_chat"] = true,
        ["pass_Smoke_in_car"] = true,
        ["phone_in"] = true,
        ["phone_out"] = true,
        ["phone_talk"] = true,
        ["SHOT_leftP"] = true,
        ["SHOT_partial"] = true,
        ["SHOT_partial_B"] = true,
        ["SHOT_rightP"] = true,
        ["Shove_Partial"] = true,
        ["Smoke_in_car"] = true,
        ["Walk_DoorPartial"] = true,
    }
}